Old And New Combine In Nex Machina – A TLS Exclusive Interview

Old And New Combine In Nex Machina – A TLS Exclusive Interview

During the 1980s heyday of gaming, arcade games were king. The appeal of arcades came to an end as the industry bubble burst due to over-saturation. The arrival of home consoles didn’t help things either. Over the past decade arcade games have seen a resurgence thanks to designers like Chicago-based company Raw Thrills‘ Eugene Jarvis and…

The Last Guardian Review: A Frustrating Misfire – Two Left Sticks

The Last Guardian Review: A Frustrating Misfire – Two Left Sticks

Developer: SIE Japan Studio, GenDesign Publisher: Sony Interactive Entertainment Release Date: December 6, 2016 Platform: PlayStation 4 Playtime: 9 hours Acquisition: Publisher-provided Review Copy For a long time, it seemed as if The Last Guardian would never make it into gamers’ hands. After releasing Shadow of the Colossus, Team Ico began working a follow-up all the way back in 2007.  Sadly, after debuting…

WE ARE CHICAGO HAS A PROUD MESSAGE TO SHARE – A TLS INTERVIEW

WE ARE CHICAGO HAS A PROUD MESSAGE TO SHARE – A TLS INTERVIEW

Realism is pretty relative when it comes to video games. Most game developers that strive for a more realistic approach to storytelling usually do it in a limited way. That’s why We Are Chicago, a narrative-focused game by Culture Shock Games, is so refreshing. It uses reality as the foundation to tell the stories of everyday people, in…

Watch Dogs 2 Review: PC | Rock Paper Shotgun { Updated 2022 }

Watch Dogs 2 Review: PC | Rock Paper Shotgun { Updated 2022 }

Developer: Ubisoft Montreal Publisher: Ubisoft Release Date: November 15, 2016 (PS4, Xbox One), November 29, 2016 (Windows) Platform: PS4 Playtime: 20 hours Acquisition: Provided By Publisher Watch Dogs 2 improves on almost every idea presented in its predecessor by adopting the hacktivist philosophy. It gives players more opportunities to hack their environment, a more engaging…