How do these games fit into the many game adaptations of Tolkien’s work? How does Shadow of War hold up under scrutiny from an actual Tolkien scholar?
The live-action Sleeping Dogs may not only help change perceptions on video game movies, but have a larger effect on the movie industry.
So while Frank Fontaine is an intriguing, conniving villain, he’s also something more. He serves as a reminder that gamers only ever has so much control or free will in a game.
Modern video games rely on a strong narrative with engaging elements. So how exactly does a writer go about achieving such feats?
Nex Machina has acclaimed developer Housemarque teaming up with arcade legend Eugene Jarvis to create a unique throwback to older arcade titles.
He is the result of a fantastic performance and an interesting use of a villain as a psychological threat. Vaas is one of the best examples of how games can use villains as a mirror to force players to question their behavior.