ANEW: The Distant Light is a new metroidvania game developed by industry veterans. But how is ANEW poised to stand out among other titles in the genre?
How do these games fit into the many game adaptations of Tolkien’s work? How does Shadow of War hold up under scrutiny from an actual Tolkien scholar?
Modern video games rely on a strong narrative with engaging elements. So how exactly does a writer go about achieving such feats?
Nex Machina has acclaimed developer Housemarque teaming up with arcade legend Eugene Jarvis to create a unique throwback to older arcade titles.
Unworthy is a new game inspired by the Souls genre which strives to make a unique identity for itself with unique art and combat mechanics.
Game Designer Pietro Righi Riva shares his thoughts on how game design needs to evolve in the first installment of In Design.